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Gmod chromium upda te
Gmod chromium upda te











gmod chromium upda te

The extracted binary folder belongs in the `./thirdparty/cef3/` directory. If you need to debug the CEF part, grab the Symbols too. These belong in the `./thirdparty/cef3/` directory (after extraction.) The paths are currently hardcoded into the root `CMakelists.txt` file.Įverything you need is in the **Standard Distribution**. You can download prebuilt versions of CEF from Spotify's Automated Builder if you don't want to compile your own: To work with this project you will need a build of the Chromium Embedded Framework. You can download the builds used by Garry's Mod here if you don't want to compile your own: # Chromium Embedded Framework Binary Distribution You'll have to wait for the full 64-bit release before using these with a live build of GMod. Note: None of this works with the current release of GMod. This is pretty much just an abstraction layer around The Chromium Embedded Framework () Message(FATAL_ERROR "No cef_sandbox library set")Īdd_subdirectory(html_stub EXCLUDE_FROM_ALL)Īdd_subdirectory(example_host EXCLUDE_FROM_ALL)Īdd_subdirectory(html_chromium/chromium_process) Set(CMAKE_INSTALL_PREFIX $/Release/cef_sandbox.lib) If(CMAKE_INSTALL_PREFIX_INITIALIZED_TO_DEFAULT) Set(CMAKE_MSVC_RUNTIME_LIBRARY "MultiThreaded$:Debug>") Set(CMAKE_CONFIGURATION_TYPES Debug Release) Set(CMAKE_CONFIGURATION_TYPES Release Debug) html_chromium/chromium_process/macOS.cppĭiff line -1,99 +1,74 Required for MSVC_RUNTIME_LIBRARY.

gmod chromium upda te

  • html_chromium/chromium_process/chromium_process.vpc.
  • html_chromium/chromium_process/Windows.cpp.
  • html_chromium/chromium_process/Linux.cpp.
  • html_chromium/chromium_process/ChromiumApp.cpp.
  • html_chromium/chromium_process/CMakeLists.txt.
  • gmod chromium upda te

    chromium_process/resources/win/gmod.ico.













    Gmod chromium upda te